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- What's new for version 1.8?
- Scenario
- - minimum amount of objects for octree is now setable in the Render Settings
- requester
- - added spikewidth to visible light star
- - added new/load/save buttons
- - all objects can track each other
- - added undo and redo
- - added box object
- - added status bar
- - added tilt angle to light star
- - the render window can now be set with the mouse
- - objects can now be selected with a selection box
- - raw object loader works now correctly
- - lens flares in the requester are now selectable with the mouse
- Renderer
- - added shadow cache (improves rendering speed for scenes with many shadows)
- - fire texture
- - minimum amount of objects for octree
- - added spikewidth to visible light star
- - added box object
- - added CSG
- - added tilt angle to light star
- - brushes support now 24 bit datatypes too
- - lens flares are now softly interpolated to the border of the flare
- RayStorm Script
- - added 'MINOBJECTS' to 'STARTRENDER'
- - added 'SPIKEWIDTH' to 'STAR'
- - added 'NOSTAR' and 'NOFLARES' to 'POINTLIGHT' and 'SPOTLIGHT'.
- - added 'BOX' command
- - added 'CSG' command
- - bugfix: 'RANDJIT'-flag of 'SETWORLD' has been ignored.
- - added 'TILT' to 'STAR'
-
- What's new for version 1.7?
- Scenario (1.2)
- - forgot to scale child objects of external objects
- - added ok and view button to render requester
- - added camera to viewer
- - added hierarchical object browser
- - ask for rendering of scenes with no light sources
- - bugfix: it was impossible to track and to set the opening angle of a spotlight
- - convert external to scene objects
- - added RayStorm object file format (RSOB)
- - fixed problem with vertical stripes with 020-version
- - fixed problem with screen update
- - coordinate display even if no object is translated
- - focal distance of camera can automatically be set to camera-track distance
- - added preview to attributes requester
- - improved color selection for rendering preview window
- - added show and save button to registration program
- - added some materials
- - added lens effects (flares, light star)
- Renderer (1.3)
- - recompiled raystorm.library with StormC -> upto 30% faster (68030/881)
- - backdrop pictures are now automatically scaled
- - added lens effects (flare, light star)
- RayStorm Script (1.3)
- - added 'FLARE' and 'STAR'
-
- What's new for version 1.6?
- Scenario (1.1)
- - save and load materials in attribute requester
- - create cube, sphere, plane, tube, cone and torus mesh objects
- - fixed bug with color requesters (colors changed every call)
- - string gadgets now advance to next/prev gadget when return is pressed
- - improved zooming with the mouse
- - added enable button for render area
- - fixed problems with KS-versions less than 3.0 (<39)
- - key 't' opens settings requester
- - added new preview resolutions (NTSC 80x50,PAL 80x64,VGA 80x60)
- - if more than one object is selected the object for attributes can be
- selected by the browser
- - implemented two browser modes
- - added center view with 'R-Amiga - .'
- - joined settings and transform requester
- - improved object scaling
- - can now scale external objects
- Renderer (1.26)
- - fixed error in marble texture
- - bugfix: had problems with sharp edges of TDDD objects (once again)
- RayStorm Script (1.26)
- - fixed a bug which caused the program to crash on exit
-
- What's new for version 1.5?
- - the RayStorm kernel is now a shared library
- - added support of new TDDD TXT4 chunk for textures from Imagine 4.0
- - changed the world axis orientation (x left, y up, z in)
- - Scenario
-
- What's new for version 1.22?
- - bugfix: had problems with sharp edges of TDDD objects
- - bugfix: altitude brush mapping produced ugly results
- - bugfix: fixed some motion blur bugs
- - added 'SURFACE' to 'LOADOBJ' to replace objects surface with own surface
- - added Datatype support for all commands which load brushes
-
- What's new for version 1.21?
- - TDDD objects are now rotated and scaled relative to axis of first object
- - bugfix: since 1.2 shadows in motion blur scenes were calculated wrong
- - bugfix: in some cases there were vertical and horizontal stripes in
- rendered pictures
- - bugfix: triangles which were exactly in one plane (XY,XZ,YZ) disapeared
-
- What's new for version 1.2?
- - bugfix 'ANTIALIAS' command: parameter CONTRIB produced error 30
- - bugfix: last line of picture has been always black
- - speed up of complex scenes
- - bugfix: had problems with Imagine 4.0 TDDD objects
-
- What's new for version 1.17?
- - object loading is now done in modules
- - added 3DS module
- - bugfix in TDDD-module: hardness is now used to set REFEXP
- - brushes and textures are no applied to surfaces which lie
- between the light source and the illuminated surface
- - bugfix antialiasing: there where some bright pixel trash in the picture
- if antialiasing with fog was used
- - rewrote bump, wood and marble textures
- - global reflections map is now applied in 'QUICK' mode too
-
- What's new for version 1.16?
-
- - bugfix in PNG-module: had problems with palette pictures
- - bugfix motion blur: had a problem with voxel calculations
- - bugfix motion blur: had no motion blur in scenes with planes
- - added TGA-module
- - added 'SOFTSHADOW' to 'DISTRIB'
- - optimized octree (up to 10% faster)
- - added 'FALLOFF' for 'POINTLIGHT' and 'SPOTLIGHT'
- - bugfix: motion blur of brushes
- - TEXTUREPATH is now also used for textures of Imagine objects
- - bugfix can now load plane
- - bugfix can now load multiple planes or perfect spheres
-
- What's new for version 1.15?
-
- - added PNG- and ILBM-modules
- - added radial texture
- - added 'Time spend' and 'Time left'
-
- What's new for version 1.14?
-
- - plane can now be animated
- - changed default gaussian filter with from 1.8 to 1.3
- - changed axis position in flat brush mapping (see RayStorm.guide 'BRUSH'
- for details)
-
- What's new for version 1.13?
-
- - new path format
- - soft interploation of brush colors
-
- What's new for version 1.12?
-
- - up to two times faster motion blur
-
- What's new for version 1.11?
-
- - Registration programm
- - bugfix: Imagine fog objects can be load
-
- What's new for version 1.1?
-
- - Depth of field
- - Soft shadows
- - Backdrop picture
- - Fog
- - Motion blur (Great!)
- - Specular brush mapping
- - Field rendering
- - New format for vectors and colors
- - 68000 version
-